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Gambling harm can be devastating and your support can bring about life-changing & life-saving work.
Together, we can make a difference.
Research
Gambling Harm UK works on many high-impact projects to help improve the lives of others, and we are very proud of the progress we continue to make.
Preventing gambling-harm is the most important goal of our organization. Gambling Harm UK want to bring about and then make progress towards a public-health approach for gambling harm. We seek to support, empower, and provide high-quality resources to our community in a safe and secure environment.
We offer a unique and fearless exploration of the issues that surround gambling-harm as we are independent of industry influence. Our independence means that we are free to conduct the research that is so desperately needed.
Embedded: The Gambling Industry in British Politics
Steve Donoughue's role is emblematic of a wider relationship between British politics and the gambling industry, making it one of the...
All-Party Parliamentary Group for Betting and Gaming
Several of the largest recipients of gifts and hospitality sat on the All-Party Parliamentary Group (APPG) for betting and gaming....
Scott Benton Scandal: A Return on Investment
The relationship between the gambling industry and MPs was brought into sharp focus by the undercover sting on Scott Benton in April...
An Easy Wager: Understanding the Gambling Industry's Political Grip
In the aftermath of Fixed Odds Betting Terminal reform in 2018, the Department for Digital, Culture, Media and Sport (DCMS) announced a...
Gambling Games Appeal to Children – Complaint to the ASA.
Gambling Harm UK has submitted a complaint to the Advertising Standards Agency (ASA) about the proliferation of gambling games we believe...
Do gambling games have a particular appeal to children?
Trigger warning: This article contains images of gambling ads that may be distressing or triggering to some individuals. If you may be...
Upskilling student doctors on gambling harm through real-patients in SBME
Gambling harm is a growing public health concern affecting individuals, families, and communities across the world. Given their current...
Lobbying and the BGC
Introduction The Betting and Gaming Council (BGC) was formed in 2019 as a merger of three different ‘industry associations’; the Remote...
Skin betting
Online gambling platforms are often misunderstood by those who do not engage in them, particularly ones which rely on an understanding of...
Gambling harm in LGBT+ Communities
The impact of gambling-harm on LGBT+ (lesbian, gay, bisexual/pansexual, transgender and other minority gender and sexual identity)...
Loot box gambling
What are “skins” and “loot boxes?” Understanding loot box gambling requires an explanation of skins, a concept found in many multiplayer...
Simulated gambling in video games
The convergence of gaming and gambling presents unique challenges for young people. The digital age means gambling is thriving, as...
Gambling Company Director Remunerations vs Funding for Research, Education, and Treatment (RET)
This article illustrates two issues with the funding for efforts to prevent, research and treat gambling harm.
Gambling Act Review: the significance of the digital age or the significance of gambling harm
In December 2020, the Government announced a major and wide-ranging review of the Gambling Act 2005 to ensure they are fit for the...
Gambling-harm in Adults (Infographics)
Prevalence of gambling harm in Adults Significance of gambling harm in Adults (Quality of Life Impacts and Mortality related to gambling...
Gambling-harm in Young People (Infographics)
Prevalence of gambling in Young People (11-16 year olds) Prevalence of gambling harm in Young People (11-16 year olds) Miscellaneous
Affected Other Harms in 11-16 year old School Students
Young People and Gambling 2020 The findings are taken from the data tables of the annual Young People and Gambling Survey, conducted in...
Gambling and health
Publicly the industry denied and continues to deny the significance of gambling harm on a population level. This refusal to accept the...
Gambling and addiction
The industry consistently emphasises that gambling addiction affects a small minority of individuals, benefitting from the fact that...
Gambling in children and young people
Evidence from Great Britain reflects that gambling is one of the more popular activities among 11–16 year olds. However, the industry...
Gambling and advertising
The industry maintains that advertising has no effect on consumption but instead helps operators differentiate product offerings and for...
Gambling research, education, and treatment
Donations to gambling-harm research, education, and treatment efforts are made voluntarily. RET funding targets are currently based on an...
Design of gambling products
Online gambling has surged over the past decade. With reduced costs and increased accessibility, online gambling is highly profitable to...
Gambling and the way it is conducted
Public opinion of gambling has deteriorated significantly over the past decade; there are well-grounded concerns regarding industry...
Gambling and voluntary bans
The gambling industry’s efforts to promote safer gambling are inadequate and often a thin-veiled effort to drive public relations....
Gambling operators as multinational corporations
The gambling industry is international; headquarters are based in low-tax and low-regulation countries, and online operators have global...
Gambling and crime
Although the Gambling Act 2005 clearly states gambling should be prevented as a source of crime or disorder, it has been linked to opportuni
Gambling harm and stigma
What is Stigma? Stigma is a social phenomenon where certain characteristics, qualities or features of an identifiable group are regarded...
Lived Experience Community Respond to Remote Customer Interaction Call for Evidence
A team of lived experience researchers surveyed 133 individuals from the lived experience community consisting primarily of individuals...
GambleAware: Disproportionate gambling-harm in ethnic minority communities
New research commissioned by GambleAware and delivered by YouGov has found that ethnic minority communities are disproportionately...
Self-exclusion in Great Britain
We present a discussion on the process of GB self-exclusion methods across: Online gambling Betting shops Casino Adult Gaming Centres...
Gambling and Guarantor Loans
Gambling Harm UK is pleased to release an early report of findings from an ongoing retrospective case-series study of loan-takers (N=29)...
National Gambling Treatment Service statistics from 2018-2020
Less than 1% of past-year PGs in Great Britain completed treatment
Less than 0.03% of affected others received treatment
Treatment services
Gambling harm in Ethnic Minority populations
Literature has repeatedly indicated that gambling harm is most prevalent amongst individuals who are 16-24-year olds, male, and minority et
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